RemoveReputation
A function included in the GECK Version 1.1.0.262 for Fallout: New Vegas.
Description
Adds a certain amount of reputation (fame/infamy) with a certain faction.
Syntax
RemoveReputation FactionID:editorID Fame/Infamy:int Amount:int
RemoveReputation removes a certain amount of reputation to a faction, unlike RemoveReputationExact, it only allows 1-5, whereas 1 is a small deed forgotten, and 5 a big deed.
The first integer determines if infamy (0) of fame (1) should be remove, whereas the second integer determines the amount (1-5)
If one wishes to remove an exact amount of reputation, use RemoveReputationExact.
The amount of reputation points that these integers correspond to are determined by game settings.
- (Integer) = (Amount of reputation points actually removed)
- 1 = fReputationBumpVeryMinor, Default Setting = 1
- 2 = fReputationBumpMinor, Default Setting = 2
- 3 = fReputationBumpAverage, Default Setting = 4
- 4 = fReputationBumpMajor, Default Setting = 7
- 5 = fReputationBumpVeryMajor, Default Setting = 12
Examples
RemoveReputation RepNVGoodsprings 0 5
The player has somehow gotten this faction to forget a very major bad deed against them, causing a big loss of infamy equal to fReputationBumpVeryMajor.
RemoveReputation RepNVGoodsprings 1 1
The player has somehow gotten this faction to forget a very minor good deed, causing a small loss of fame equal to fReputationBumpVeryMinor.