Difference between revisions of "RemoveItem"
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imported>Illyism (changed to template) |
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== | {{Function | ||
|origin = GECK1 | |||
|summary = Removes ''Count'' items of object ''ObjectID'' from the calling container's inventory. It has two required parameters (the object to remove and the quantity) and one optional parameter (whether to display a message on screen). | |||
|referenceType = <nowiki>ActorID|ContainerID</nowiki> | |||
== | |arguments = {{FunctionArgument | ||
|Name = ObjectID | |||
|Type = ref | |||
}}{{FunctionArgument | |||
== | |Name = Count | ||
|Type = int | |||
}}{{FunctionArgument | |||
|Name = HideMessageFlag | |||
|Type = int | |||
|Optional = y | |||
}} | |||
}} | |||
==Examples== | |||
buddyref.RemoveItem Stimpack 11 | buddyref.RemoveItem Stimpack 11 |
Revision as of 15:51, 9 March 2009
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
Removes Count items of object ObjectID from the calling container's inventory. It has two required parameters (the object to remove and the quantity) and one optional parameter (whether to display a message on screen).
Syntax
ActorID|ContainerID.RemoveItem ObjectID:ref Count:int HideMessageFlag:int
Examples
buddyref.RemoveItem Stimpack 11
Buddy loses 11 stimpacks
player.RemoveItem SuperStimpak 10
The player loses 10 super stimpacks and message displays like normal
player.RemoveItem SuperStimpak 10 1
10 super stimpacks are removed from the player's inventory and no message would be displayed
Notes
- You can use a FormList as the item parameter - in this case, the function removes the count for each item in the list.
See Also
AddItem
GetItemCount
RemoveAllItems
Reference
None provided.