Difference between revisions of "Reference"

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A reference is an instance of an [[:Category:Objects|object]] that has been placed in the [[Render Window|Render Window]]. Each '''object''' can have multiple '''references''' (the count of references is displayed in the [[Object Window]]). If any of the properties of an object are changed in the [[Object Window]], all its references are also changed in-game. However, references also hold some data that is unique to them. The simplest example is the ''position'' data. It's unique for each reference, and is not stored with the object information in the Object Window.
A reference is an instance of an [[:Category:Objects|object]] that has been placed in the [[Render Window|Render Window]]. Each '''object''' can have multiple '''references''' (the count of references is displayed in the [[Object Window]]). If any of the properties of an object are changed in the [[Object Window]], all its references are also changed in-game. However, references also hold some data that is unique to them. The simplest example is the ''position'' data. It's unique for each reference, and is not stored with the object information in the Object Window.


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