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Only shown on references whose base objects are [[LeveledCreature|leveled creatures]] or [[LeveledCharacter|leveled NPCs]]. It specifies a level setting for the reference, which uses the reference's [[Encounter Zone]] to determine which base actor to use. If there is no encounter zone, which is common in the wasteland, the player's level is used.
Only shown on references whose base objects are [[LeveledCreature|leveled creatures]] or [[LeveledCharacter|leveled NPCs]]. It specifies a level setting for the reference, which uses the reference's [[Encounter Zone]] to determine which base actor to use. If there is no encounter zone, which is common in the wasteland, the player's level is used.


*'''Easy (Green):''' The level of the reference is set to 50% of the calculated level. All entries in the leveled list at or below that level are available.
*'''Easy:''' The level of the reference is set to 50% of the calculated level. All entries in the leveled list at or below that level are available.
*'''Medium (Yellow):''' The level of the reference is set to 75% of the calculated level. Only the closest entry in the leveled list, without exceeding the value, will be selected.
*'''Medium:''' The level of the reference is set to 75% of the calculated level. Only the closest entry in the leveled list, without exceeding the value, will be selected.
*'''Hard (Orange):''' The level of the reference is set to 125% of the calculated level. Only the closest entry in the leveled list, without exceeding the value, will be selected.
*'''Hard:''' The level of the reference is set to 125% of the calculated level. Only the closest entry in the leveled list, without exceeding the value, will be selected.
*'''Boss (Red):''' The level of the reference is set to 200% of the calculated level. Only the closest entry in the leveled list, without exceeding the value, will be selected.
*'''Boss:''' The level of the reference is set to 200% of the calculated level. Only the closest entry in the leveled list, without exceeding the value, will be selected.
*'''None (White):''' A random entry equal to or below the calculated level will be selected.
*'''None:''' A random entry equal to or below the calculated level will be selected.


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