Difference between revisions of "Quest and Dialogue Tutorial"
→Adding custom topics
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We have our custom topic on the list. As you can see in the upper side of the quest window, the Topic Text is the same as topic ID: aBHTopicWelcome. Let's leave it as is | We have our custom topic on the list. As you can see in the upper side of the quest window, the Topic Text is the same as topic ID: aBHTopicWelcome. Let's leave it as is. | ||
Now create another new Response with the text: | |||
* ''Could you find my teddy bear please?'' | * ''Could you find my teddy bear please?'' | ||
and add Player's choice text in the '''Prompt''' field. Click in this field and enter: | |||
* ''Hello young lady. What can I do for you?'' | |||
Amanda will say this response after she greets Player and when Player clicks on Hello young lady. What can I do for you? dialog choice in dialog menu. Easy, isn't it? Right click once again on an empty line in Response Texts list and add another entry: | |||
* ''I lost it in Springvale School while I was escaping with my mother.'' | * ''I lost it in Springvale School while I was escaping with my mother.'' | ||
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There are two different Prompts for aBHTopicHaveTeadyBear topic, because there are also two different ways for Player to do the quest: finding the teddy bear and then speaking with Amanda or speaking with Amanda first, and finding the quest item. | There are two different Prompts for aBHTopicHaveTeadyBear topic, because there are also two different ways for Player to do the quest: finding the teddy bear and then speaking with Amanda or speaking with Amanda first, and finding the quest item. | ||
=== Linking the topics === | === Linking the topics === |