Editing Quest and Dialogue Tutorial

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=== Teddy Bear – quest item ===
=== Teddy Bear – quest item ===


In Object Window I go to Items->Misc Item->Clutter list and search for '''TeddyBear01'''. I want to use this object, its .nif model and .dds inventory icon files, as Amanda's teddy bear. So I double click on TeddyBear01 to edit its properties.
In the Object Window I go to Items->Misc Item->Clutter list and search for TeddyBear01. I want to use this object, its .nif model and .dds inventory icon files, as Amanda's teddy bear. So I double click on TeddyBear01 to edit its properties.


*'''new ID:''' aBHTeddyBear
*'''new ID:''' aBHTeddyBear
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After these modifications I click on the OK button. Editor asks if I want to create a new form – yes, this is what I want, so my answer is Yes.
After these modifications I click on the OK button. Editor asks if I want to create a new form – yes, this is what I want, so my answer is Yes.


This object is flagged as a [[Quest Item]], and if Player takes it, he/she will not be able to remove it from the inventory. That is why quest objects usually have a Weight of 0.0000. Teddy Bear will be removed by result script, that we will set up at the end of tutorial.
 




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