Difference between revisions of "Preferences"

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imported>Henning
 
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==Movement==
==Movement==
'''Reference Movement'''
'''Reference Movement'''
*'''Movement Speed:'''
*'''Movement Speed:''' The speed at which you move objects around the render area. (Common setting: 5)
*'''Snap To Grid:'''
*'''Snap To Grid:''' The distance at which an object will move to "snap" to the next position. (Common setting: 32,64,128,etc.)
*'''Roation Speed:'''
*'''Roation Speed:''' Speed at which you rotate an object. (Common setting:2)
*'''Snap To Angle:'''
*'''Snap To Angle:''' Distance of rotation of the object till next snap. (Common setting:45)
*'''Snap To Reference:'''
*'''Snap To Reference:'''
<br>
<br>
'''Camera movement'''
'''Camera movement'''
*'''Rotation Speed:'''
*'''Rotation Speed:''' Speed of rotation of the camera using Shift+Mouse Look. (Common setting:15)
*'''Zoom Speed:'''
*'''Zoom Speed:'''
*'''Zoom Speed (Othographic):'''
*'''Zoom Speed (Othographic):'''
*'''Pan Speed:'''
*'''Pan Speed:''' Speed using Space+Mouse Look. (Common setting:25)
<br>
<br>
'''Landscape Movement'''
'''Landscape Movement'''
*'''Sensitivity Multiplier:'''
*'''Sensitivity Multiplier:'''
<br>
<blockquote>Common settings obtained with a 800 DPI mouse.</blockquote>
<br>
<br>



Latest revision as of 07:13, 12 December 2008

Allows you to set preferences for various aspects of the editor, mainly having to do with how the Render Window looks and operates.

Movement[edit | edit source]

Reference Movement

  • Movement Speed: The speed at which you move objects around the render area. (Common setting: 5)
  • Snap To Grid: The distance at which an object will move to "snap" to the next position. (Common setting: 32,64,128,etc.)
  • Roation Speed: Speed at which you rotate an object. (Common setting:2)
  • Snap To Angle: Distance of rotation of the object till next snap. (Common setting:45)
  • Snap To Reference:


Camera movement

  • Rotation Speed: Speed of rotation of the camera using Shift+Mouse Look. (Common setting:15)
  • Zoom Speed:
  • Zoom Speed (Othographic):
  • Pan Speed: Speed using Space+Mouse Look. (Common setting:25)


Landscape Movement

  • Sensitivity Multiplier:


Common settings obtained with a 800 DPI mouse.


Render Window[edit | edit source]

Time of Day: Set time of day to be displayed in the render window either by typing it in to the Display Time box or by clicking and dragging.
View Settings: Click and drag to set the view distance in the render window.
Always Render Window Cell Loads:
Constant Water Update:
Show Memory Usage Frame:
Update M Number for Selected Objects:

Shaders[edit | edit source]

Lighting Pass

  • Ambient:
  • Diffuse:
  • Specular:
  • Texture:


Force Multipass:
Tall Grass:

Debug

  • # of Lights:
  • # of Passes:
  • Overdraw:


Shadow Casters

  • Actors:
  • Statics and Activators:


Reload Shaders:

LOD[edit | edit source]

Actors

  • LOD mult:
  • Fade mult:


Items

  • LOD mult:
  • Fade mult:


Objects

  • LOD mult:
  • Fade mult:


Force Full Tree LOD:

Misc[edit | edit source]

Skip Initial Cell Load On Editor Start:
Skip Initial User Plug-In Load:
Auto Save Every __ Minutes: