Difference between revisions of "Perk Entry"

1 byte removed ,  21:55, 25 February 2009
imported>MadCat221
imported>MadCat221
Line 15: Line 15:
**'''[[:Category:Conditions|Conditions]]:''' The certain conditions in which something is affected.  For example, for a perk that modifies weapon damage only when the weapon is an energy weapon, the conditions for the weapon argument would include an IsEnergyWeapon condition check.
**'''[[:Category:Conditions|Conditions]]:''' The certain conditions in which something is affected.  For example, for a perk that modifies weapon damage only when the weapon is an energy weapon, the conditions for the weapon argument would include an IsEnergyWeapon condition check.


=='''CAUTUION'''==
=='''CAUTION'''==
If a plugin or master module contains a Perk currently on the player and is removed from the load lost, the game will crash while attempting to load any save where the player possesses that perk.  It is strongly recommended to put some means to remove the perk from the Player character should they want to uninstall the mod.
If a plugin or master module contains a Perk currently on the player and is removed from the load lost, the game will crash while attempting to load any save where the player possesses that perk.  It is strongly recommended to put some means to remove the perk from the Player character should they want to uninstall the mod.


Anonymous user