ModActorValue

DescriptionEdit

ModActorValue is called on a Reference and takes two parameters, an ActorValue and a value. The Function permanently alters the actor value. The modifier may be positive or negative.


SyntaxEdit

[ActorREF.]ModActorValue ActorValue value
   or
[ActorREF.]ModAV ActorValue value

ExamplesEdit

BuddyRef.ModActorValue Strength 2

This will permanently increase Buddy's Strength by 2

BuddyRef.ModActorValue Perception -1

This will permanently reduce Buddy's Perception by 1

  • See Stats List for a list of stats that can be accessed using ModActorValue.

NotesEdit

See AlsoEdit

Stats List
DamageActorValue
RestoreActorValue
ForceActorValue
GetActorValue
GetActorValueInfo
GetBaseActorValue
GetPermanentActorValue
SetActorValue

ReferenceEdit

None provided.