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'''Syntax:''' | |||
KillAllActors | |||
Kills all actors in the loaded area -- in an exterior, the 5x5 cells around the player; in an interior, the cell that the player is currently in. | |||
As with [[KillActor]], essential actors will be made "unconscious" (in their normal temporary "dead" state). | |||
Obviously, a function to be used with extreme caution... | |||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Functions (GECK 1.1)]] | [[Category: Functions (GECK 1.1)]] |