IsSwimming
Revision as of 14:18, 28 November 2010 by imported>Jaysus
< [[::Category:Functions|Category:Functions]]
Link to TES4 Construction Set Wiki: IsSwimming.
A function included in the GECK version 1.1.0.36.
Description
Returns 1 if the calling actor is swimming, and 0 if the calling actor is not swimming.
Syntax
(int) Actor.IsSwimming
Example
BuddyRef.IsSwimming
Returns 1 if BuddyRef is swimming, and 0 if BuddyRef is not swimming.
Notes
- IsSwimming will always return 0 if called on the player.
-
If the calling actor is in the Wasteland worldspace, whether or not they are swimming can be determined by checking their Z coordinate:
if GetPos Z < 10500
Note that this approach, unlike IsSwimming, will work perfectly on the player. Note that this approach only works for the main water body, not for placeable water.