Difference between revisions of "IsFacingUp"
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imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0))) |
imported>Ez0n3 |
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Idle manager function, returns 1 if the creature is knocked down and facing up. | {{Function | ||
|CSWikiPage = IsFacingUp | |||
|origin = GECK1 | |||
|summary = Idle manager function, returns 1 if the creature is knocked down and facing up. | |||
|name = IsFacingUp | |||
|referenceType = [ActorRefID] | |||
|returnVal = 0, 1 | |||
|returnType = int | |||
|example = BuddyRef.IsFacingUp | |||
}} | |||
== Notes == | |||
*Quadrupeds should use [[IsLeftUp]] instead. | |||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Functions (GECK 1. | [[Category: Functions (GECK 1.1)]] | ||
[[Category: Actor State Functions]] | [[Category: Actor State Functions]] | ||
[[Category: Actor State Functions (GECK 1. | [[Category: Actor State Functions (GECK 1.1)]] | ||
[[Category: Condition Functions]] | [[Category: Condition Functions]] | ||
[[Category: Condition Functions (GECK 1. | [[Category: Condition Functions (GECK 1.1)]] |