Difference between revisions of "Ingestible"
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* '''[[Equip Type]]:''' Classifies the potion (food, chem, etc.), and determines how the hotkey will be displayed for it. | * '''[[Equip Type]]:''' Classifies the potion (food, chem, etc.), and determines how the hotkey will be displayed for it. | ||
* '''[[Effect Item|Effects]]:''' The list of [[Base Effect]]s that the ingestible will apply to the actor. | * '''[[Effect Item|Effects]]:''' The list of [[Base Effect]]s that the ingestible will apply to the actor. | ||
* '''Auto-Calculate:''' ''Unused.'' | |||
* '''Potion Value:''' The base market value of the chem. Note that the FOSE function ''GetValue'' will not return a value for Ingestibles, as it specifies the value in a separate location. | |||
* '''Quest Item:''' If checked, any attempt to tamper with this object in the GECK will produce a warning message. Additionally, the object cannot be removed from the player's inventory. | |||
* '''Food Item:''' If checked, NPCs will consume this item as part of [[Eat Package]]s. | |||
* '''Medicine:''' If checked, the benefit of positive Value Modifier [[Effect Item|effect]]s (any effect not flagged as Hostile) will be increased proportional to the consuming actor's Medicine skill.{{check}} | |||
== Effects == | == Effects == |