Difference between revisions of "Ingestible"

25 bytes added ,  03:41, 10 February 2010
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imported>JT
imported>JT
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* '''[[Add Destruction Data]]:''' Button that can set up the item's destructible states.
* '''[[Add Destruction Data]]:''' Button that can set up the item's destructible states.
* '''Use Sound:''' Filename for the sound that is played when the potion is taken.
* '''Use Sound:''' Filename for the sound that is played when the potion is taken.
* '''Addiction Chance:''' The risk that taking a chem will make the player character addicted to it. This value is not a raw chance. It's a value folded into a formula that determines a percentage chance. Most chems have a toxic build up effect. The first few times you take them are safe. Then the chance of addiction begins to climb. This value determines how quickly they climb.
* '''Addiction Chance:''' The risk that taking a chem will make the player character addicted to it. This value is not a raw chance. It's a value folded into a formula that determines a percentage chance. Most chems have a toxic build up effect with the [[UMON]] effect. The first few times you take them are safe. Then the chance of addiction begins to climb. This value determines how quickly they climb.
* '''Addiction:''' This is the Actor Effect that the actor will suffer if he becomes addicted.
* '''Addiction:''' This is the Actor Effect that the actor will suffer if he becomes addicted.
* '''[[Equip Type]]:''' Classifies the potion (food, chem, etc.), and determines how the hotkey will be displayed for it.
* '''[[Equip Type]]:''' Classifies the potion (food, chem, etc.), and determines how the hotkey will be displayed for it.
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