Difference between revisions of "Ingestible"
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* '''[[Add Destruction Data]]:''' Button that can set up the item's destructible states. | * '''[[Add Destruction Data]]:''' Button that can set up the item's destructible states. | ||
* '''Use Sound:''' Filename for the sound that is played when the potion is taken. | * '''Use Sound:''' Filename for the sound that is played when the potion is taken. | ||
* '''Addiction Chance:''' The risk that taking a chem will make the player character addicted to it. This value is not a raw chance. It's a value folded into a formula that determines a percentage chance. Most chems have a toxic build up effect. The first few times you take them are safe. Then the chance of addiction begins to climb. This value determines how quickly they climb. | * '''Addiction Chance:''' The risk that taking a chem will make the player character addicted to it. This value is not a raw chance. It's a value folded into a formula that determines a percentage chance. Most chems have a toxic build up effect with the [[UMON]] effect. The first few times you take them are safe. Then the chance of addiction begins to climb. This value determines how quickly they climb. | ||
* '''Addiction:''' This is the Actor Effect that the actor will suffer if he becomes addicted. | * '''Addiction:''' This is the Actor Effect that the actor will suffer if he becomes addicted. | ||
* '''[[Equip Type]]:''' Classifies the potion (food, chem, etc.), and determines how the hotkey will be displayed for it. | * '''[[Equip Type]]:''' Classifies the potion (food, chem, etc.), and determines how the hotkey will be displayed for it. |