Difference between revisions of "Gun Spread Formula"
Attempt to indicate which IsFoo variables are functions and which aren't
imported>SnakeChomp (New formatting) |
imported>SnakeChomp (Attempt to indicate which IsFoo variables are functions and which aren't) |
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''IsUsingIronSights'' is 1 if the actor is aiming with iron sights and 0 otherwise. | ''IsUsingIronSights'' is 1 if the actor is aiming with iron sights and 0 otherwise, but there is no function by this name. | ||
''IsSneaking'' is | ''IsSneaking'' is the [[IsSneaking]] function. | ||
''WeaponCondition'' is the condition of the weapon equipped by the actor | ''WeaponCondition'' is the condition of the weapon equipped by the actor. | ||
:This value is 1.0 at 100%, 0.5 at 50% and 0.0 at 0% | :This value is 1.0 at 100%, 0.5 at 50% and 0.0 at 0% | ||
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:The skill value used is specified on the [[Weapons|weapon form]] | :The skill value used is specified on the [[Weapons|weapon form]] | ||
''IsRunning'' is | ''IsRunning'' is the [[IsRunning]] function. | ||
''IsWalking'' is 1 if the actor is walking and 0 otherwise. | ''IsWalking'' is 1 if the actor is walking and 0 otherwise, but there is no function by this name. | ||
''ArmCondition'' is the condition of the actor's arm. | ''ArmCondition'' is the condition of the actor's arm. |