Difference between revisions of "Gun Spread Formula"

119 bytes added ,  16:29, 24 December 2008
→‎Notes: The "spread" value on the weapon form is not used by the engine
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(→‎Notes: The "spread" value on the weapon form is not used by the engine)
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With a weapon skill of 100, the default values for fGunSpreadSkillBase and fGunSpreadSkillMult result a SkillFactor value of 0, negating the effects of running, crouching, or using iron sights, but not negating arms being crippled.
With a weapon skill of 100, the default values for fGunSpreadSkillBase and fGunSpreadSkillMult result a SkillFactor value of 0, negating the effects of running, crouching, or using iron sights, but not negating arms being crippled.
The "spread" value on the [[Weapons|weapon form]] is ignored by the game engine. Only the "min spread" value is used.


=== Variables not used by this formula ===
=== Variables not used by this formula ===
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