GetWeaponFlags1

Revision as of 12:31, 16 July 2014 by imported>Odessa (adapted from nvse_whatsnew)
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< [[::Category:Functions|Category:Functions]]

A function added by the New Vegas Script Extender.

Description

Returns the first set of flags for the specified weapon or calling reference, as a bitmask (int).

Syntax

(int) reference.GetWeaponFlags1 Weapon:form

Example

int FlagsBitMask
set FlagsBitMask to GetWeaponFlags WeapNV9mmPistol

Flags

  • 1 = ignores normal weapon resist
  • 2 = is automatic
  • 4 = has scope
  • 8 = can't drop
  • 16 = hide backpack
  • 32 = embedded weapon
  • 64 = don't use first-person IS animations
  • 128 = nonplayable

See Also