Difference between revisions of "GetUnconscious"

541 bytes added ,  11:08, 20 October 2013
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imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))
imported>Yukichigai
 
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{{Incomplete}}
{{Function
|CSWikiPage = GetUnconscious
|origin = GECK1
|summary = Returns 1 if the actor has been set to an unconscious state using the [[SetUnconscious]] function.
|name = GetUnconscious
|returnVal = 0, 1
|returnType = int
|referenceType = [Actor]


Link to TES4 Construction Set Wiki: [http://cs.elderscrolls.com/constwiki/index.php/GetUnconscious GetUnconscious].
|example = <pre>BuddyRef.GetUnconscious</pre>
Returns 1 if Buddy has been set unconscious
}}
 
==Notes==
*This function does not detect actors who have been rendered unconscious from fatigue damage or from being essential and losing all their health. To detect these situations, use [[GetKnockedState]] intead.
 
==See Also==
*[[SetUnconscious]]


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.0)]]
[[Category:Condition_Functions]]
[[Category:Actor_State_Functions]]
[[Category:Functions (GECK 1.1)]]
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