Difference between revisions of "GetSandman"
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| summary = Returns whether the actor is currently performing a Sandman action. This relates to the ''Mister Sandman'' perk which allows the player to silently kill NPCs when they're sleeping. | | summary = Returns whether the actor is currently performing a Sandman action. This relates to the ''Mister Sandman'' perk which allows the player to silently kill NPCs when they're sleeping. | ||
| name = GetSandman | | name = GetSandman | ||
| | | returnType = bool | ||
| referenceType = Actor | | referenceType = Actor | ||
| example = player.GetSandman | | example = player.GetSandman | ||
Returns 1 if the player is currently performing a Sandman action. | Returns 1 if the player is currently performing a Sandman action. | ||
| CategoryList = [[Category:Functions]] [[Category:Condition Functions]] [[Category: Actor State Functions]] [[Player Functions]] | | CategoryList = [[Category:Functions]] | ||
[[Category:Functions (GECK 1.1)]] [[Category:Condition Functions]] | |||
[[Category:Condition Functions (GECK 1.1)]] [[Category: Actor State Functions]] | |||
[[Category: Actor State Functions (GECK 1.1)]] [[Category:Player Functions]] | |||
[[Category:Player Functions (GECK 1.1)]] | |||
}} | }} |