Difference between revisions of "GetSandman"

176 bytes added ,  13:34, 15 August 2009
m
Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))
imported>Qazaaq
(filling in description, using template)
imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
 
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| summary      = Returns whether the actor is currently performing a Sandman action. This relates to the ''Mister Sandman'' perk which allows the player to silently kill NPCs when they're sleeping.
| summary      = Returns whether the actor is currently performing a Sandman action. This relates to the ''Mister Sandman'' perk which allows the player to silently kill NPCs when they're sleeping.
| name          = GetSandman
| name          = GetSandman
| returnVal     = bool
| returnType     = bool
| referenceType = Actor
| referenceType = Actor
| example      = player.GetSandman
| example      = player.GetSandman
Returns 1 if the player is currently performing a Sandman action.
Returns 1 if the player is currently performing a Sandman action.
| CategoryList  = [[Category:Functions]] [[Category:Condition Functions]] [[Category: Actor State Functions]] [[Player Functions]]
| CategoryList  = [[Category:Functions]]
[[Category:Functions (GECK 1.1)]] [[Category:Condition Functions]]
[[Category:Condition Functions (GECK 1.1)]] [[Category: Actor State Functions]]
[[Category: Actor State Functions (GECK 1.1)]] [[Category:Player Functions]]
[[Category:Player Functions (GECK 1.1)]]
}}
}}
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