Difference between revisions of "GetPermanentActorValue"
m
no edit summary
imported>Kkuhlmann |
imported>WarMachineDD7 m |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
=='''Description'''== | |||
Returns the permanent value, no bonus from situational perks, equipped items, drugs, etc. Perks (e.g. Tag!) and items (e.g. skill books) that add permanent skill increases are included. | |||
=='''Syntax'''== | |||
''[ActorRef.]''GetPermanentActorValue ''StatName '' | |||
''[ActorRef.]''GetPermAV ''StatName '' | |||
=='''Examples'''== | |||
JohnRef.GetPermanentActorValue Barter | |||
JohnRef.GetPermAV Barter | |||
=='''See Also'''== | |||
[[Stats List]]<br> | |||
[[ForceActorValue]]<br> | |||
[[GetBaseActorValue]]<br> | |||
[[ModActorValue]]<br> | |||
[[RestoreActorValue]]<br> | |||
[[SetActorValue]]<br> | |||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1.1)]] | |||
[[Category:Actor Value Functions]] | |||
[[Category:Actor Value Functions (GECK 1.1)]] |