Difference between revisions of "GetMapMarkerVisible"

45 bytes removed ,  12:03, 24 January 2017
no edit summary
imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
imported>Pintocat
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
=='''Description'''==
{{Function
 
|origin = GECK1
'''GetMapMarkerVisible''' returns 0 for an undiscovered marker, 1 for a map that's visible, and 2 for a visible marker that can be traveled to.
|summary = Returns 0 for an undiscovered marker, 1 for a map that's visible, and 2 for a visible marker that can be traveled to.
 
|name = GetMapMarkerVisible
=='''Syntax'''==
|returnVal = 0, 1
 
|returnType = void
  [''MapMarkerID''].GetMapMarkerVisible
  |referenceType = markerref
 
  |example = if ( markerref.GetMapMarkerVisible == 0 )
=='''Examples'''==
    ; Do stuff you want to do if marker is not on map at all
  if ( markerref.GetMapMarkerVisible == 0 )
endif
Do stuff you want to do if marker is not on map at all


  if ( markerref.GetMapMarkerVisible != 0 )
  if ( markerref.GetMapMarkerVisible != 0 )
Do stuff you want to do if marker is on map
    ; Do stuff you want to do if marker is on map
endif


if ( markerref.GetMapMarkerVisible == 1 )
  if ( markerref.GetMapMarkerVisible == 1 )
Do stuff you want to do if marker is on map but player can't fast travel there yet (player was shown map location but hasn't been there yet)
    ; Do stuff you want to do if marker is on map but player can't fast travel there yet (player was shown map location but hasn't been there yet)
endif


  if ( markerref.GetMapMarkerVisible == 2 )
  if ( markerref.GetMapMarkerVisible == 2 )
Do stuff you want to do if marker is on map and can be traveled to (player has been to location or marker was enabled as being travel ready)
    ; Do stuff you want to do if marker is on map and can be traveled to (player has been to location or marker was enabled as being travel ready)
 
endif
=='''Notes'''==
}}
*None at this time




=='''See Also'''==
=='''See Also'''==
[[ShowMap]]


 
[[ShowAllMapMarkers]]
=='''Reference'''==
None provided.
<!-- [[SetActorsAI_Reference|List of functions that use SetActorsAI]] (wiki) -->
 
[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.1)]]
[[Category:Functions (GECK 1.1)]]
[[Category:Condition Functions]]
[[Category:Condition Functions]]
[[Category:Condition Functions (GECK 1.1)]]
[[Category:Condition Functions (GECK 1.1)]]
Anonymous user