GetLocalGravity

From the Fallout3 GECK Wiki
Revision as of 13:02, 22 February 2017 by imported>Jazzisparis (Created page with "{{Function |origin = JIP |summary = Returns the acceleration (in Game Units per second squared) due to '''gravity''' in the specified '''axis''' for the current ce...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
< [[::Category:Functions|Category:Functions]]

A function added by the JIP NVSE Plugin.

Description

Returns the acceleration (in Game Units per second squared) due to gravity in the specified axis for the current cell.

Syntax

[help]
(gravity:float) GetLocalGravity axis:X/Y/Z

Example

set fGravityZ to GetLocalGravity Z

Notes

See Also