GetIsID

Syntax:Edit

 GetIsID ObjectID

Returns 1 if the calling object is a reference to ObjectID. The parameter for this function is a base object ID, as defined in the object window.

Example:Edit

 Begin Onequip Player              ; One script for a whole set of armor
   if GetIsID myPowerArmor == 1
      unequip myPowerArmor
   endif
 end