GetIsAlignment
Revision as of 15:07, 26 November 2008 by imported>Kkuhlmann
Description
GetIsAlignment tests if a selected actor has a specified alignment (Good, Evil, Neutral). The function returns a 1 if the alignment matches and returns 0 if it does not.
Syntax
[ActorRef.]GetIsAlignment alignment
Examples
FlashRef.GetIsAlignment Neutral
Returns a 1, because Flash has a neutral alignment.
Notes
- Valid alignment values are:
- Very Good
- Good
- Neutral
- Evil
- Very Evil