Difference between revisions of "GetDetectionLevel"
no edit summary
imported>PoHa! (Copied info, used the template (I think) for functions) |
imported>Pkleiss |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 17: | Line 17: | ||
==Notes== | ==Notes== | ||
In testing this function appears to be broken as it does not return any value other than 0 when the player is the target. It will only return a value of 3 or 0 for all other cases where the player is not the target. | |||
* Returns 0-3 for the levels of detection: | |||
** 0 = Lost ("Undetected") | |||
** 1 = Unseen ("Caution") | |||
** 2 = Noticed ("Danger") | |||
** 3 = Seen (flashing "Danger") | |||
==See Also== | ==See Also== | ||
[[GetDetected]] | *[[GetDetected]] | ||
[[IsActorDetected]] | *[[IsActorDetected]] | ||
[[Category:Functions]] | [[Category:Functions]] |