GetDead

< [[::Category:Functions|Category:Functions]]

Link to TES4 Construction Set Wiki: GetDead.

A function included in the GECK version 1.1.0.36.

Description

Returns 1 if the object reference is dead.

Syntax

[Actor].GetDead

Example

Molerat01Ref.GetDead

This will return 1 if the Molerat is dead, and 0 otherwise.

Notes

  • This is more accurate than checking the actor's health because there are circumstances when the actor can die without losing all of their health (such as through KillActor).

See Also

GetDeadCount