Difference between revisions of "GetDead"

369 bytes added ,  21:51, 3 February 2010
Copied info, used the template (I think) for functions
imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
imported>PoHa!
(Copied info, used the template (I think) for functions)
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{{Incomplete}}
{{Function
|CSWikiPage = GetDead
|origin = GECK1
|summary = Returns 1 if the object reference is dead.
|name = GetDead
|returnVal = 0, 1
|returnType = void
|referenceType = [Actor]
|example = <pre>Molerat01Ref.GetDead</pre>
This will return 1 if the Molerat is dead, and 0 otherwise.
}}


Link to TES4 Construction Set Wiki: [http://cs.elderscrolls.com/constwiki/index.php/GetDead GetDead]
==Notes==
*This is more accurate than checking the actor's health because there are circumstances when the actor can die without losing all of their health (such as through [[KillActor]]).  


=='''See Also'''==
=='''See Also'''==
Anonymous user