Difference between revisions of "GetAnimAction"

238 bytes added ,  10:26, 27 March 2009
Added a note on a specific return code which might not correspond to the one listed.
imported>SnakeChomp
(→‎Notes: Some return codes are wrong, add error tag)
imported>Henning
(Added a note on a specific return code which might not correspond to the one listed.)
Line 29: Line 29:
**12 - ANIM_ACTION_WAIT_FOR_SPECIAL_IDLE
**12 - ANIM_ACTION_WAIT_FOR_SPECIAL_IDLE
**13 - ANIM_ACTION_FORCE_SCRIPT_ANIM
**13 - ANIM_ACTION_FORCE_SCRIPT_ANIM
Note: When the player is blocking whether with a melee weapon or unarmed, the return value is 7 not 6. This is also the return value when the player is "zooming" (the normal behavior of the right-button click) with pistols for instance.
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