Difference between revisions of "GECK:Community Portal/Policy"

1,333 bytes added ,  14:35, 16 April 2009
→‎Bethesdat Copyright restrictions: how much can we put on here?
imported>Qazaaq
imported>DewiMorgan
(→‎Bethesdat Copyright restrictions: how much can we put on here?)
Line 1: Line 1:
== Copyright ==
What're the rules on putting stuff here from the GECK/Fallout3?
Clearly, screenshots are OK, as are lists of names.
But what about scripts? It'd be *awesome* to have the ability to see, for each function/condition/etc, a list of all scripts and other objects that use it, and then look at the scripts online, with each keyword in them linked to the relevant article.
If that's allowed, it's not something that could reasonably be done manually, so I'd be interested in trying to write a script to do it, though I'd need to understand wiki templates first, I think, and there'd need to be templates for functions, variables, conditions, forms, references, nifs, etc, and a standard page-naming scheme, and even then I'd have to run it on my test wiki to make sure it worked, first :) Hrm. Need a way to dump things like scripts and quests to text, though: has that been done anywhere?
I'm thinking of creating a simple data structure listing every ref/form ID and resource filename in the program, its type, and all its links to every other one, then using that to generate the pages.
If it's not allowed, I'll just go through as I have been, and just manually add a list of the scripts that use each function onto each page, though people will have to look them up in the GECK, as they do with the TES CS wiki.
== Bylines ==
== Bylines ==


Anonymous user