Find Package
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Used to get an actor to search for and pick up objects. Can also be used to "find" other actors (what happens then depends on the aggression/faction relation situation).
Package Specific Data:[edit | edit source]
- Find Target -- radio buttons:
- Specific Reference: Pick an Actor or Inventory Object to find.
- Any Object:
- Object ID: Select an object by its Editor ID.
- Object Type: Filter by object type.
- Object Count: Enter how many of the specified objects to find.
- Allow Search: If checked, NPC can search for items to find. If checked, enable Standard Search Data input.
Flags[edit | edit source]
- Pretend In Combat: The actor will perform the travel behavior on the way to the object, then will drop out of combat and perform the normal package behavior.
- Continue During Combat: The actor will perform the travel behavior on the way to the object, then will drop out of combat and perform the normal package behavior.
Behavior[edit | edit source]
If the target is a specific actor or reference, the actor will travel to the target and then:
- If an inventory object, pick it up.
- If an activator, activate it.
- If a creature, attack it.
- If a non-hostile NPC, talk to it.
- If a hostile NPC, attack it.
If generic objects are specified, the behavior is the same as above but will be performed on whatever qualifying objects are found within the search area.