fWeaponConditionReloadJamXX

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Revision as of 20:44, 5 January 2009 by imported>SnakeChomp (Reformat)
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< [[::Settings|Settings]]


These game settings control the chance that your weapon will jam after you reload it. When a reload jam occurs, your character will fiddle with the weapon briefly in order to unjam it. You will not be able to fire until the weapon is unjammed.

There are 10 game settings to control the chance a reload jam will occur. The game setting that is chosen depends on the condition of your weapon.

Note: you can override reload jam behavior on a weapon form by enabling the "No Jam After Reload" setting, which prevents that weapon from ever experiencing a reload jam.


Setting Default Description
fWeaponConditionReloadJam1 1 Chance of jam while weapon condition is between 0% and 10%
fWeaponConditionReloadJam2 0.75 Chance to jam while weapon condition is between 10% and 20%.
fWeaponConditionReloadJam3 0.5 Chance to jam while weapon condition is between 20% and 30%.
fWeaponConditionReloadJam4 0.25 Chance to jam while weapon condition is between 30% and 40%.
fWeaponConditionReloadJam5 0.1 Chance to jam while weapon condition is between 40% and 50%.
fWeaponConditionReloadJam6 0 Chance to jam while weapon condition is between 50% and 60%.
fWeaponConditionReloadJam7 0 Chance to jam while weapon condition is between 60% and 70%.
fWeaponConditionReloadJam8 0 Chance to jam while weapon condition is between 70% and 80%.
fWeaponConditionReloadJam9 0 Chance to jam while weapon condition is between 80% and 90%.
fWeaponConditionReloadJam10 0 Chance to jam while weapon condition is between 90% and 100%.


See Also