FWeaponConditionReloadJamXX

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Revision as of 00:49, 14 December 2008 by imported>SnakeChomp (Add default values)
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These game settings control the chance that your weapon will jam after you reload it. When a reload jam occurs, your character will fiddle with the weapon briefly in order to unjam it. You will not be able to fire until the weapon is unjammed.

There are 10 game settings to control the chance a reload jam will occur. The game setting that is chosen depends on the condition of your weapon.

Note: you can override reload jam behavior on a weapon form by enabling the "No Jam After Reload" setting, which prevents that weapon from ever experiencing a reload jam.

Setting Condition Range Default value
fWeaponConditionReloadJam1 0%-10% 1
fWeaponConditionReloadJam2 10%-20% 0.75
fWeaponConditionReloadJam3 20%-30% 0.5
fWeaponConditionReloadJam4 30%-40% 0.25
fWeaponConditionReloadJam5 40%-50% 0.1
fWeaponConditionReloadJam6 50%-60% 0
fWeaponConditionReloadJam7 60%-70% 0
fWeaponConditionReloadJam8 70%-80% 0
fWeaponConditionReloadJam9 80%-90% 0
fWeaponConditionReloadJam10 90%-100% 0