Difference between revisions of "FWeaponConditionReloadJamXX"

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{{SettingGroup
{{Bc|Settings}}
|Description = These game settings control the chance that your weapon will jam after you reload it. When a reload jam occurs, your character will fiddle with the weapon briefly in order to unjam it. You will not be able to fire until the weapon is unjammed.
{{DISPLAYTITLE:{{lcfirst:{{PAGENAME}}}}}}
 
These game settings control the chance that your weapon will jam after you reload it. When a reload jam occurs, your character will fiddle with the weapon briefly in order to unjam it. It is intended as a way to penalize the player for using a weapon in poor condition by lengthening the time to reload.


There are 10 game settings to control the chance a reload jam will occur. The game setting that is chosen depends on the condition of your weapon.
There are 10 game settings to control the chance a reload jam will occur. The game setting that is chosen depends on the condition of your weapon.


'''Note:''' you can override reload jam behavior on a weapon form by enabling the "No Jam After Reload" setting, which prevents that weapon from ever experiencing a reload jam.
'''Note:''' you can override reload jam behavior on a weapon form by enabling the "No Jam After Reload" setting, which prevents that weapon from ever experiencing a reload jam.
|Setting1 =  fWeaponConditionReloadJam1
 
|Setting1Description = 0%-10%
{{SettingGroupHeader}}
|Setting1Default = 1
{{SettingGroupSetting
|Setting2 = fWeaponConditionReloadJam2
|Name =  fWeaponConditionReloadJam1
|Setting2Description = 10%-20%
|Description = Chance of jam while weapon condition is between 0% and 10%
|Setting2Default = 0.75
|Default = 1
|Setting3 = fWeaponConditionReloadJam3
}}
|Setting3Description = 20%-30%
{{SettingGroupSetting
|Setting3Default = 0.5
|Name = fWeaponConditionReloadJam2
|Setting4 = fWeaponConditionReloadJam4
|Description = Chance to jam while weapon condition is between 10% and 20%.
|Setting4Description = 30%-40%
|Default = 0.75
|Setting4Default = 0.25
|Setting5 = fWeaponConditionReloadJam5
|Setting5Description = 40%-50%
|Setting5Default = 0.1
|Setting6 = fWeaponConditionReloadJam6
|Setting6Description = 50%-60%
|Setting6Default = 0
|Setting7 = fWeaponConditionReloadJam7
|Setting7Description = 60%-70%
|Setting7Default = 0
|Setting8 = fWeaponConditionReloadJam8
|Setting8Description = 70%-80%
|Setting8Default = 0
|Setting9 = fWeaponConditionReloadJam9
|Setting9Description = 80%-90%
|Setting9Default = 0
|Setting10 = fWeaponConditionReloadJam10
|Setting10Description = 90%-100%
|Setting10Default = 0
}}
}}
{{SettingGroupSetting
|Name = fWeaponConditionReloadJam3
|Description = Chance to jam while weapon condition is between 20% and 30%.
|Default = 0.5
}}
{{SettingGroupSetting
|Name = fWeaponConditionReloadJam4
|Description = Chance to jam while weapon condition is between 30% and 40%.
|Default = 0.25
}}
{{SettingGroupSetting
|Name = fWeaponConditionReloadJam5
|Description = Chance to jam while weapon condition is between 40% and 50%.
|Default = 0.1
}}
{{SettingGroupSetting
|Name = fWeaponConditionReloadJam6
|Description = Chance to jam while weapon condition is between 50% and 60%.
|Default = 0
}}
{{SettingGroupSetting
|Name = fWeaponConditionReloadJam7
|Description = Chance to jam while weapon condition is between 60% and 70%.
|Default = 0
}}
{{SettingGroupSetting
|Name = fWeaponConditionReloadJam8
|Description = Chance to jam while weapon condition is between 70% and 80%.
|Default = 0
}}
{{SettingGroupSetting
|Name = fWeaponConditionReloadJam9
|Description = Chance to jam while weapon condition is between 80% and 90%.
|Default = 0
}}
{{SettingGroupSetting
|Name = fWeaponConditionReloadJam10
|Description = Chance to jam while weapon condition is between 90% and 100%.
|Default = 0
}}
{{SettingGroupFooter}}
== See Also ==
* [[fWeaponConditionJamXX]]

Latest revision as of 20:19, 27 March 2009

< [[::Settings|Settings]]


These game settings control the chance that your weapon will jam after you reload it. When a reload jam occurs, your character will fiddle with the weapon briefly in order to unjam it. It is intended as a way to penalize the player for using a weapon in poor condition by lengthening the time to reload.

There are 10 game settings to control the chance a reload jam will occur. The game setting that is chosen depends on the condition of your weapon.

Note: you can override reload jam behavior on a weapon form by enabling the "No Jam After Reload" setting, which prevents that weapon from ever experiencing a reload jam.


Setting Default Description
fWeaponConditionReloadJam1 1 Chance of jam while weapon condition is between 0% and 10%
fWeaponConditionReloadJam2 0.75 Chance to jam while weapon condition is between 10% and 20%.
fWeaponConditionReloadJam3 0.5 Chance to jam while weapon condition is between 20% and 30%.
fWeaponConditionReloadJam4 0.25 Chance to jam while weapon condition is between 30% and 40%.
fWeaponConditionReloadJam5 0.1 Chance to jam while weapon condition is between 40% and 50%.
fWeaponConditionReloadJam6 0 Chance to jam while weapon condition is between 50% and 60%.
fWeaponConditionReloadJam7 0 Chance to jam while weapon condition is between 60% and 70%.
fWeaponConditionReloadJam8 0 Chance to jam while weapon condition is between 70% and 80%.
fWeaponConditionReloadJam9 0 Chance to jam while weapon condition is between 80% and 90%.
fWeaponConditionReloadJam10 0 Chance to jam while weapon condition is between 90% and 100%.


See Also[edit | edit source]