FDeathForceForceMax
Revision as of 19:55, 31 May 2010 by imported>Reck0 (New page: {{Setting | Name = FDeathForceForceMax | Default = 60.000000 | Description = This, along with DeathForceForceMin, determines how much force is allowed when someone dies. Basically, if you ...)
FDeathForceForceMax | |
Default value | 60.000000 |
Description | This, along with DeathForceForceMin, determines how much force is allowed when someone dies. Basically, if you set the minimum and maximum to high values (such as 10,000), your enemies will go flying when you kill them. Same as other values, the force will be calculated normally, then the game will check these values; if the forcemax is lower than what's calculated, the maximum value set here will be used. |