External Emittance
Revision as of 13:04, 11 October 2011 by imported>Qazaaq (Reverted edits by OMudd (talk) to last revision by Jesse Tucker)
UsesEdit
External Emittance can be used to have some special effects take on the properties of specific lights.
Generally, this tool is used to:
- Set lights, light effects and glows to change over the course of the day.
- Tenpenny Tower and other settlements use the "InvertedDaylightWarmRegion" Exterior Light to simulate glow from inside the building during the night.
- Have smoke and mist effects more closely match a lighting scheme.
ImplementationEdit
To set the emittance of an object, please follow the steps covered in the lighting tutorial.