External Emittance
Revision as of 11:51, 10 October 2011 by imported>Henning (None)
Uses
External Emittance can be used to have some special effects take on the properties of specific lights.
Generally, this tool is used to:
- Set lights, light effects and glows to change over the course of the day.
- Tenpenny Tower and other settlements smokeless cigarette use the "InvertedDaylightWarmRegion" Exterior Light to simulate glow from inside the building during the night.
- Have smoke and mist effects more closely match a lighting scheme.
Implementation
To set the emittance of an object, please follow the steps covered in the lighting tutorial.