Editing Explosion
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*'''[[ImpactDataSet|Impact Data Set]]:''' Sets up the effect the explosion has on its impact with different materials as the blast radiates outward. | *'''[[ImpactDataSet|Impact Data Set]]:''' Sets up the effect the explosion has on its impact with different materials as the blast radiates outward. | ||
*'''Sound Level:''' Sets the volume of the explosion for detection purposes. | *'''Sound Level:''' Sets the volume of the explosion for detection purposes. | ||
*'''Knock Down Living Actors:''' | *'''Knock Down Living Actors:''' If checked, blast will knock down actors without necessarily killing them. If unchecked, actors that are not killed by the blast will remain standing. | ||
New in 1.5: | New in 1.5: | ||
*'''Placed Impact Object:''' Object placed at the point of the explosion. Example of use seen in Broken Steel DLC for placing the Tesla chain step objects which shoot targets surrounding the point of impact, and also blow up Vertibirds in one shot. | *'''Placed Impact Object:''' Object placed at the point of the explosion. Example of use seen in Broken Steel DLC for placing the Tesla chain step objects which shoot targets surrounding the point of impact, and also blow up Vertibirds in one shot. |