Editing Exists
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
=='''Description'''== | |||
In Combat Dialogue, the target of the conversation is a group member nearby the speaking actor. If no group members are nearby, the target of the conversation is the speaker himself. Because of this, there is a new condition function called the Exists condition function. | |||
[[Exists]] returns 1 if the Self and Target references for the conditions are different, and 0 if not. This allows the dialogue system to tell whether there is a distinct second person to carry on the conversation. | [[Exists]] returns 1 if the Self and Target references for the conditions are different, and 0 if not. This allows the dialogue system to tell whether there is a distinct second person to carry on the conversation. | ||
==Notes== | =='''Syntax'''== | ||
[''ActorREF''].Exists [TARGET] | |||
=='''Notes'''== | |||
*When using the Exists condition function, you should NOT change the function parameter, it should be left as [TARGET]. | *When using the Exists condition function, you should NOT change the function parameter, it should be left as [TARGET]. | ||
=='''Examples'''== | |||
===Death dialogue=== | ===Death dialogue=== |