EnablePlayerControls

Revision as of 23:20, 7 October 2012 by imported>Prideslayer (TESCK wiki link is worthless for this command)
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< [[::Category:Functions|Category:Functions]]

A function included in the GECK version 1.1.0.36.

Description

EnablePlayerControls enables the player's controls after use of DisablePlayerControls.

Default (no parameters) is equivalent to:

EnablePlayerControls 1 1 1 1 1 1 1

Syntax

EnablePlayerControls MovementFlag (0/1) (optional), PipboyFlag (0/1) (optional), FightingFlag (0/1) (optional), POVFlag (0/1) (optional), LookingFlag (0/1) (optional), RolloverTextFlag (0/1) (optional), SneakingFlag (0/1) (optional)

Example

EnablePlayerControls

Player's controls are completely enabled

EnablePlayerControls 1 1 0

Turns back on ability to move and use the pip-boy, but not to fight (assuming fighting was currently disabled)

Notes

See Also