Difference between revisions of "Enable"
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{{ | {{Function | ||
|CSWikiPage = Enable | |||
|origin = GECK1 | |||
|summary = Enables the calling reference if it was previously disabled. Enabled references are rendered, and enabled actors will process their AI. | |||
|name = Enable | |||
Enable ''[FadeIn]'' | |arguments = {{FunctionArgument | ||
|Name = FadeIn | |||
|Type = Int | |||
|Optional = y | |||
|Value = Default = 1 | |||
}} | |||
|example = TerminalRef.Enable | |||
TerminalRef, if previously disabled, will be enabled. Because the ''[FadeIn]'' parameter was not set, TerminalRef will fade in by default. | |||
}} | |||
TerminalRef.Enable 0 | |||
With the parameter set as '0', the object will not fade in. | |||
==Notes== | ==Notes== | ||
*When applied to an enable parent the ''[FadeIn]'' will not | *If multiple references should share an enable state, [[Reference#Enable_Parent|Enable Parenting]] should be used so that [[Enable]] only needs to be called once in order to affect the enable state of all appropriate references. | ||
**In order for the children to Pop In (Instead of fade in which is the default for | *If [[Enable]] is called on a reference with an [[Reference#Enable_Parent|Enable Parent]], it will have no effect. | ||
*When applied to an enable parent the ''[FadeIn]'' parameter will not be passed to the children. [[Enable]] will be called on them, which fades in by default (''[FadeIn]'' set to 1). | |||
**In order for the children to Pop In (Instead of fade in which is the default for [[Enable]]) you must go to each child and, under the enable parent tab, check the "Pop In" checkbox. | |||
== | ==See Also== | ||
[[Disable]] | *[[Disable]] | ||
[[GetDisabled]] | *[[GetDisabled]] | ||
*[[Reference#Enable_Parent|Enable Parent]] | |||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1.1)]] | |||
[[Category:Miscellaneous Functions]] | [[Category:Miscellaneous Functions]] | ||
[[Category:Miscellaneous Functions (GECK 1.1)]] |