Difference between revisions of "Destructible Object Stage"

152 bytes added ,  19:27, 10 July 2009
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imported>JSweeney
 
imported>MadCat221
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* '''Health Percentage:''' This is a percentage of the health of the item at which this stage is activated.
* '''Health Percentage:''' This is a percentage of the health of the item at which this stage is activated.


* '''Self Damage Per Second:''' ''(or Self DPS)'' This is the amount of damage the object sustains automatically at this damage stage.
* '''Self Damage Per Second:''' ''(or Self DPS)'' This is the amount of damage the object sustains automatically at this damage stage.  It is used to slowly "cook off" a destructible object.  Further external damage continues to damage the object as normal simultaneously with self DPS.


* '''Cap Damage:''' The cap damage checkbox can be used to avoid skipping stages if too much damage is done. If an object has 10 health and a stage for 50% health with cap damage checked, the first hit can only take the object down to a minimum of 50% health, requiring at least one more hit.
* '''Cap Damage:''' The cap damage checkbox can be used to avoid skipping stages if too much damage is done. If an object has 10 health and a stage for 50% health with cap damage checked, the first hit can only take the object down to a minimum of 50% health, requiring at least one more hit.
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