Editing DamageObject

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{{Function
=='''Description'''==
|origin = GECK1
 
|summary = Applies damage to a destructible object which is not already destroyed. Does not work for objects which have health (such as weapons). It is called on a reference and takes a float which is the amount of damage to apply.
'''DamageObject''' Applies damage to a destructible object which is not already destroyed. Does not work for objects which have health (such as weapons). It is called on a reference and takes a float which is the amount of damage to apply.
|name = DamageObject
 
|alias = DO
=='''Syntax'''==
|returnType = void
 
  |referenceType = [ObjectRefID]
  [''ObjectREF''.]DamageObject ''float ''
|arguments =  
 
  {{FunctionArgument
=='''Examples'''==
  |Name = Value
 
  |Type = float
  CarRef.DamageObject 25.4
  }}
The car will take 25.4 points of damage.
  |example = CarRef.DamageObject 25.4


  carRef.do 25.4
  carRef.do 25.4
The car will take 25.4 points of damage.
}}


==See Also==
=='''Notes'''==
*[[ClearDestruction]]
*None at this time
 
 
=='''See Also'''==
[[ClearDestruction]]
 
=='''Reference'''==
None provided.
<!-- [[DamageObject_Reference|List of functions that use DamageObject]]  (wiki) -->


[[Category:Functions]]
[[Category:Functions]]

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