Difference between revisions of "Creating Radio Stations"
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This page is intended to help users in creating | {{Incomplete}} | ||
This page is intended to help users in creating new radio stations, from getting it to show in the world to scripting help for playing random music. | |||
Note: This is a guide to getting a fully functioning radio station up and running. If you need to just get a radio station to broadcast a looping sound a lot less effort is needed to get it to work. | |||
==Getting recognized== | ==Getting recognized== | ||
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<!--Step Two--> | <!--Step Two--> | ||
#Next you need to put your [[TalkingActivator]] in the world. I suggest if you are going to have a physical presence in the game put the activator on your radio station building. Otherwise you can place it anywhere, I suggest you place it directly outside Vault 101, inside the side of the hill so as no strange graphics take place in the world and easier to locate. | #Next you need to put your [[TalkingActivator]] in the world. I suggest if you are going to have a physical presence in the game put the activator on your radio station building. Otherwise you can place it anywhere, I suggest you place it directly outside Vault 101, inside the side of the hill so as no strange graphics take place in the world and easier to locate. | ||
#:Locate your Activator on the 'Cell View' window and right click and press 'Edit' | |||
#:Navigate to the 'Radio Data' tab, Change the data to what you want. Explanations [http://geck.bethsoft.com/index.php/Category:Radio_Stations here] | |||
<!--Step Three--> | <!--Step Three--> | ||
#Make a [Voice Type] for your radio station. This will save disk space, and make locating audio files easier which will be explained later. Example ID name '''MaleUniqueThreeDog''' | #Make a [Voice Type] for your radio station. This will save disk space, and make locating audio files easier which will be explained later. Example ID name '''MaleUniqueThreeDog''' | ||
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#:short LastGreeting | #:short LastGreeting | ||
#:short LastGreeting2 | #:short LastGreeting2 | ||
#</pre> | #:</pre> | ||
<!--Step Five--> | <!--Step Five--> | ||
#Finally, create a Quest. | #Finally, create a Quest. |