Difference between revisions of "Creating Radio Stations"

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This page is intended to help users in creating there very own radio stations. From getting it to show in the world to scripting help for getting random music to play.
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This page is intended to help users in creating new radio stations, from getting it to show in the world to scripting help for playing random music.
 
Note: This is a guide to getting a fully functioning radio station up and running. If you need to just get a radio station to broadcast a looping sound a lot less effort is needed to get it to work.


==Getting recognized==
==Getting recognized==


There are a lot of things you need to do just to get your radio station to show up in game.
There are a lot of things you need to do just to get your radio station to show up in game.
 
<!--Step one-->
#First you need to create a [[TalkingActivator]]
#First you need to create a [[TalkingActivator]]
#*Start the ID name with 'Radio' to easily group it with other radio station.
#*Start the ID name with 'Radio' to easily group it with other radio station.
#*Be sure to check the box 'Radio Station' and 'Cont. Broadcast'
#*Be sure to check the box 'Radio Station' and 'Cont. Broadcast'
#*Now select a model for your Activator, (GNR uses the model 'terminal01.nif')
#*Now select a model for your Activator, (GNR uses the model 'terminal01.nif')
<!--Step Two-->
#Next you need to put your [[TalkingActivator]] in the world. I suggest if you are going to have a physical presence in the game put the activator on your radio station building. Otherwise you can place it anywhere, I suggest you place it directly outside Vault 101, inside the side of the hill so as no strange graphics take place in the world and easier to locate.
#Next you need to put your [[TalkingActivator]] in the world. I suggest if you are going to have a physical presence in the game put the activator on your radio station building. Otherwise you can place it anywhere, I suggest you place it directly outside Vault 101, inside the side of the hill so as no strange graphics take place in the world and easier to locate.
#:Locate your Activator on the 'Cell View' window and right click and press 'Edit'
#:Navigate to the 'Radio Data' tab, Change the data to what you want. Explanations [http://geck.bethsoft.com/index.php/Category:Radio_Stations here]
<!--Step Three-->
#Make a [Voice Type] for your radio station. This will save disk space, and make locating audio files easier which will be explained later. Example ID name '''MaleUniqueThreeDog'''
#Make a [Voice Type] for your radio station. This will save disk space, and make locating audio files easier which will be explained later. Example ID name '''MaleUniqueThreeDog'''
<!--Step Four-->
#Create a script to be used in checking for last played song and other things. For now just create a script with the following variables, we'll add on to it later.
#Create a script to be used in checking for last played song and other things. For now just create a script with the following variables, we'll add on to it later.
#:<pre>
#:<pre>
Line 21: Line 29:
#:short LastGreeting
#:short LastGreeting
#:short LastGreeting2
#:short LastGreeting2
#</pre>
#:</pre>
#Finally, create a Quest. I recommend opening '''RadioEnclaveQuest''' and changing the ID name to fit yours, it is a simplistic radio station that should be easy to follow and change to your needs.
<!--Step Five-->
#Finally, create a Quest.
#*Attach the quest to your script.
#*On the [[Radio Tab]] you must add the '''RadioHello''' and the '''RadioGoodbye''' topics.
 
==Radio Setup==
 
 
 
==Scripting Examples==
 
 
 
[[Category:Radio Stations]]
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