CloseAllMenus

Revision as of 20:46, 23 April 2016 by imported>JT
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This function will close all menus and return the game to the normal "no menu" state.

SyntaxEdit

CloseAllMenus
cam

NotesEdit

  • DO NOT use this command when the PipBoy is up. This will cause many of the keys to become unresponsive, and likely require closing the game to fix the issue.
    • A viable workaround is to simulate the user tapping their Pip-Boy key, by default with TapKey 15 (FOSE/NVSE).
  • This is a console-only function, meaning that it can't be used in a script. To do so, you must use con_CloseAllMenus instead.

See AlsoEdit