Difference between revisions of "ClearDestruction"

148 bytes added ,  06:52, 15 January 2011
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imported>Kkuhlmann
 
imported>Ez0n3
 
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=='''Description'''==
{{Function
 
|origin = GECK1
'''ClearDestruction''' resets everything related to destruction on a specified reference. Object health, model swap, model damage stages, self damage, etc. will return to the default state.
|summary = Resets everything related to destruction on a specified reference. Object health, model swap, model damage stages, self damage, etc. will return to the default state.
 
|name = ClearDestruction
=='''Syntax'''==
|returnType = void
 
  |referenceType = [ObjectRefID]
  [''ObjectREF''.]ClearDestruction
|example = AppleRef02.ClearDestruction
 
}}
=='''Examples'''==
AppleRef02.ClearDestruction
 
=='''Notes'''==
*None at this time.


==Notes==
*This function is new in the GECK, and was not available in the TES4 Construction Set.


[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.1)]]
[[Category:Object Functions]]
[[Category:Object Functions]]
[[Category:Object Functions (GECK 1.1)]]
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