Difference between revisions of "ClearDestruction"
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imported>Kkuhlmann |
imported>Ez0n3 |
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== | {{Function | ||
|origin = GECK1 | |||
|summary = Resets everything related to destruction on a specified reference. Object health, model swap, model damage stages, self damage, etc. will return to the default state. | |||
|name = ClearDestruction | |||
= | |returnType = void | ||
|referenceType = [ObjectRefID] | |||
[ | |example = AppleRef02.ClearDestruction | ||
}} | |||
= | |||
==Notes== | |||
*This function is new in the GECK, and was not available in the TES4 Construction Set. | |||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1.1)]] | |||
[[Category:Object Functions]] | [[Category:Object Functions]] | ||
[[Category:Object Functions (GECK 1.1)]] |