Difference between revisions of "Challenge"

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[[image:ChallengeDialog.jpg|thumb|300px|right|The Reference Properties window of a [[Door]] object]]
[[image:ChallengeDialog.jpg|thumb|300px|right|Screenshot of the dialog for challenge creation.]]
Challenges are a form of secondary objectives in Fallout: New Vegas that tests the players skill in various ways. They can be likened to achievements and a number of the challenges in the game does indeed award achievements upon completion.
Challenges are a form of secondary objectives in Fallout: New Vegas that tests the players skill in various ways. They can be likened to achievements and a number of the challenges in the game does indeed award achievements upon completion.


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=='''Challenge Types'''==
=='''Challenge Types'''==
*'''Acquire an Item:''' Requires the player to acquire a specific object.
*'''Acquire an Item:''' Challenge progresses by acquiring a specific item.
*'''Acquire an Item from a List:'''  
*'''Acquire an Item from a List:''' Challenge progresses by acquiring one of several items from a [[Form List]].
*'''Craft using an Item:'''  
*'''Craft using an Item:''' Presumably, challenge progresses by crafting using a specific item. Oddly, you're only allowed to choose casino chips.
*'''Discover a Map Marker:'''
*'''Discover a Map Marker:''' Challenge progresses by discovering a specific map marker or one of several from a list.
*'''Do Damage:'''
*'''Do Damage:''' Each point of damage dealt progresses the challenge.
*'''Hit an Enemy:'''
*'''Hit an Enemy:''' Hitting an enemy progresses the challenge.
*'''Kill a Specific Form ID:'''
*'''Kill a Specific Form ID:''' A specific NPC or creature must be killed to progress the challenge.
*'''Kill any in a Category:'''
*'''Kill any in a Category:''' Creatures from a specific category must be killed to progress the challenge.
*'''Miscellaneous Stat:'''
*'''Kill from a Form List:''' Challenge progresses by killing creatures or NPCs from a list.
*'''Use a Skill:'''
*'''Miscellaneous Stat:''' Challenge progresses as the value of a [[GetPCMiscStat|misc. statistic]] increases.
*'''Use an Item:'''
*'''Scripted Challenge:''' The challenge must be progressed by script using [[IncrementScriptedChallenge]].
*'''Use an Item from a List:'''
*'''Use a Skill:'''  
*'''Use an Item:''' Challenge progresses by consuming a specific [[Ingestible]] item.
*'''Use an Item from a List:''' Challenge progresses by consuming one of several Ingestible items from a list.


=='''Challenge Script Functions'''==
=='''Challenge Script Functions'''==
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*'''[[RemoveRecurringFromChallenge]]:''' Removes the Recurring flag from a challenge.
*'''[[RemoveRecurringFromChallenge]]:''' Removes the Recurring flag from a challenge.
*'''[[UnlockChallenge]]:''' Enables a challenge which have been flagged with Start Disabled.
*'''[[UnlockChallenge]]:''' Enables a challenge which have been flagged with Start Disabled.
[[Category:Actor Data]]

Latest revision as of 10:10, 12 February 2016

Screenshot of the dialog for challenge creation.

Challenges are a form of secondary objectives in Fallout: New Vegas that tests the players skill in various ways. They can be likened to achievements and a number of the challenges in the game does indeed award achievements upon completion.

Challenge Dialog[edit | edit source]

  • ID: The label used to identify this object type. It must be unique among all IDs, forms and references.
  • Name: The display name for the challenge.
  • Reward Script: The script that runs upon completion of the challenge.
  • Type: The type of challenge.
  • Threshold: The number of times an action must be performed for the challenge to complete.
  • Interval: The challenge will show progress notifications at the interval specified here.
  • Challenge Text: Description of the challenge as shown in the Pip-Boy.
  • PipBoy Image:
  • Message Icon:
  • Start Disabled: The challenge will not be visible and will not progress until enabled by script.
  • Recurring: The challenge will start over upon completion.
  • Show Zero Progress: The challenge will appear in the Pip-Boy despite having no progress.

Challenge Types[edit | edit source]

  • Acquire an Item: Challenge progresses by acquiring a specific item.
  • Acquire an Item from a List: Challenge progresses by acquiring one of several items from a Form List.
  • Craft using an Item: Presumably, challenge progresses by crafting using a specific item. Oddly, you're only allowed to choose casino chips.
  • Discover a Map Marker: Challenge progresses by discovering a specific map marker or one of several from a list.
  • Do Damage: Each point of damage dealt progresses the challenge.
  • Hit an Enemy: Hitting an enemy progresses the challenge.
  • Kill a Specific Form ID: A specific NPC or creature must be killed to progress the challenge.
  • Kill any in a Category: Creatures from a specific category must be killed to progress the challenge.
  • Kill from a Form List: Challenge progresses by killing creatures or NPCs from a list.
  • Miscellaneous Stat: Challenge progresses as the value of a misc. statistic increases.
  • Scripted Challenge: The challenge must be progressed by script using IncrementScriptedChallenge.
  • Use a Skill:
  • Use an Item: Challenge progresses by consuming a specific Ingestible item.
  • Use an Item from a List: Challenge progresses by consuming one of several Ingestible items from a list.

Challenge Script Functions[edit | edit source]