Difference between revisions of "Causes of CTDs"
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[[Category:Debugging]] | [[Category:Debugging]] | ||
===Animations=== | ===Animations=== | ||
(ADDED 09/01/14) | |||
This is not about scripting, but still a cause of CTD, I would say it's common among users. | This is not about scripting, but still a cause of CTD, I would say it's common among users. | ||
When a .kf (animation file) calls a movement on a bone which is not present in the skeleton, this usually leads to a CTD. However you don't need to have a body /armor rigged on that bone, to avoid it, only have the right skeleton. | When a .kf (animation file) calls a movement on a bone which is not present in the skeleton, this usually leads to a CTD. However you don't need to have a body /armor rigged on that bone, to avoid it, only have the right skeleton. |