Difference between revisions of "Category talk:Combat"

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imported>Servius
(New page: ==NPC's Holstering Weapons== This seemed to be the right place to ask this question, but if not, please redirect me. I want to find out how to stop NPC companions from holstering their we...)
 
imported>JT
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==NPC's Holstering Weapons==
==NPC's Holstering Weapons==
This seemed to be the right place to ask this question, but if not, please redirect me.  I want to find out how to stop NPC companions from holstering their weapons, or at least a way to make their decision about holstering link to whether my weapon is holstered.  This is important to me because it takes time for the NPCs to unholster their weapons.  This problem is exagerated with miniguns because of the spooling up time before the shells start firing.  I want to make these changes in order to improve their response time.  I have searched through the sub-topics linked at the bottom of this page and did not see anything specific to holstering weapons.  I've also done a general search for "companion" and "NPC" but have not come up with anything.  [[User:Servius|Servius]] 18:10, 14 January 2009 (UTC)
This seemed to be the right place to ask this question, but if not, please redirect me.  I want to find out how to stop NPC companions from holstering their weapons, or at least a way to make their decision about holstering link to whether my weapon is holstered.  This is important to me because it takes time for the NPCs to unholster their weapons.  This problem is exagerated with miniguns because of the spooling up time before the shells start firing.  I want to make these changes in order to improve their response time.  I have searched through the sub-topics linked at the bottom of this page and did not see anything specific to holstering weapons.  I've also done a general search for "companion" and "NPC" but have not come up with anything.  [[User:Servius|Servius]] 18:10, 14 January 2009 (UTC)
: [[SetAlert]] has your bag, I believe.  Anyone who is "alert" in that sense will never put away their weapon. --[[User:JT|JT]] 23:26, 14 January 2009 (UTC)

Revision as of 19:26, 14 January 2009

NPC's Holstering Weapons

This seemed to be the right place to ask this question, but if not, please redirect me. I want to find out how to stop NPC companions from holstering their weapons, or at least a way to make their decision about holstering link to whether my weapon is holstered. This is important to me because it takes time for the NPCs to unholster their weapons. This problem is exagerated with miniguns because of the spooling up time before the shells start firing. I want to make these changes in order to improve their response time. I have searched through the sub-topics linked at the bottom of this page and did not see anything specific to holstering weapons. I've also done a general search for "companion" and "NPC" but have not come up with anything. Servius 18:10, 14 January 2009 (UTC)

SetAlert has your bag, I believe. Anyone who is "alert" in that sense will never put away their weapon. --JT 23:26, 14 January 2009 (UTC)