Difference between revisions of "Category:Leveled Lists"
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notice of known issue.
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imported>JBurgess m (notice of known issue.) |
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In general, a leveled list allows the choice of object or actor to be dependent on the level of the player relative to the [[Encounter Zone]]. Therefore as the player grows in level, the actor or object generated changes. Loot in containers is better. Creatures and NPCs encountered are tougher. | In general, a leveled list allows the choice of object or actor to be dependent on the level of the player relative to the [[Encounter Zone]]. Therefore as the player grows in level, the actor or object generated changes. Loot in containers is better. Creatures and NPCs encountered are tougher. | ||
<blockquote> | |||
'''GECK v1.1 Bug:'''When using a leveled list as template, make sure you have a creature/NPC of level 1 in the list. Otherwise the game will crash. | |||
<br><br> | |||
This issue may be fixed in future releases of the GECK. | |||
</blockquote> | |||
[[Category:Objects]] | [[Category:Objects]] |